Thursday 15 October 2015

Developed Final Music Video Idea/Treatment - Kieran Panchal 9652 and Joshua Manley 9645

In a desolate and empty post-apocalyptic world, a lifeless vagrant male finds himself in a large empty space - a place where he can escape from his deteriorating life situation to play music. He is set up with his companion (his Australian Shepherd Dog – a dog known for its versatility, trainability and loyalty. In the camp, a teepee-style tent is surrounded by a circle of rocks, and other basic survival equipment. A variety of close up shots are used, showing details in the environment whilst establishing shots show it as a whole. A drone will be used to provide an aerial view of the setting. There are long, continuous shots, which could last up to 20 seconds.

As the music begins to fade in the pace of editing will be very slow, as the character begins to emerge from his sleep and walk into the centre of the camp carrying out his usual morning routine. The character’s dog is also present in the camp, being left to roam. Shallow depth of field shots are used frequently here, allowing the audience to get a solid grasp of the character and dog, and also providing a sense of open space.

Following this sequence, the character walks to a location just outside of his camp and begins to assemble a drum kit, which is in a pile. This is a long process, but will be cut down to the most significant parts of the assembly. Crossfades will signify the sense of time change. After this, he sits down on his stool behind the kit and begins to prepare himself to drum. Other than his pet, drumming is the only thing that the character has left in his life, due to his presence in a post-apocalyptic world where nobody else exists. In this sequence, there will be many extreme close ups, detailing the technicalities of the task.
As the drums are introduced in the track, the character becomes active. The drumming starts slow and he drums in time to it, getting into the swing of the build up and becoming more full of life and energetic as he drums. There is a long build up section, where a variety of close-up sequences (as influenced by Whiplash – 2014). The climax is dramatic, and flares arise from behind increasing the passionate tone and anthemic aesthetic. Slow motions are used to hyperbolise his expressions. In the climax the camera will reposition to show a stand-out long shot, showing the performance as a whole at its peak, whilst encapsulating the environment in the frame. We can see his passion for playing as he sweats and bleeds, letting nothing prevent him from continuing. This is the disequilibrium period.

Eventually the drumming sequence comes to an end where the subject remains still in on his stool, breathing heavily with a sense of relief and satisfaction in his expression (CU). Once he has regained stamina, he reaches for cigarette and lights it up – beginning to whistle (diegetically) to the melody of Festival. As the character smokes, the smoke is followed. The pace slows again, taking the narrative back to a restored equilibrium.

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